主题报告: Physically-based Computer Animation for Surgical Training and Planning
报 告 人: Wen Tang(汤纹)[英国](特邀)
报告时间: 7月 16日(周五)10:00~11:30
报告地点: 上海大学延长校区行健楼734室
报告简介:
Advances in minimally invasive medical treatments offer significant benefits for patients from reduced postoperative pain, short hospital stay, and reduced complications as compared with traditional open surgery. treatment paradigms are Interventional Radiology (IR), Microneurosurgery and Brachytherapy cancer treatments. These procedures use X-ray, CT and ultrasound to guide specialised instruments such as soft needles, guide wires, catheters and burrholes to treat a range of conditions. Yet high levels of expertise and skills are required from doctors in order to attain these benefits, presenting challenges to the safety and cost effectiveness of medical training in patients. While fixed and animal models only fulfil some training objectives, they are not an effective substitute for training in patients. Tests shown that interactive virtual environments can be used to train skills and experience complications in safety, remote from patients. To date, however, computer systems have been validated to train only a handful of medical procedures. Current limitations in simulator fidelity include insufficiently detailed geometric data in anatomical models, limited soft tissue modelling techniques, and haptics that fail to emulate the ‘feel’ of real world instrumentation. Even with today’s modern graphics cards, interactions between virtual instruments and a virtual human with complex geometric and physical behaviours in soft tissue places enormous challenges on computer graphics techniques. This presentation introduces two research projects carried in the Technical Animation Research Group at Teesside University, which are aimed at developing advanced real-time physically-based computer animation techniques to modelling and simulating behavioural characteristics of soft tissues, medical instruments and interactions.
报告人:
Dr Tang is a member of the IEEE and a member of the European Graphics Association (EUROGRAPHICS) and a member of executive committee of the EUROGRAPHICS UK Chapter. She was the Editor of the editor of the 6th and the 7th International Conferences on Theory and Practice of Computer Graphics. Among over 40 publications in refereed academic journals and international conferences in computer graphics and animation, six papers have been selected as book chapters, and two have been awarded as the best papers at international conferences. She is a selected international reviewer for SIGGRAPH 2009 paper and IEEE Computer Graphics and Visualization.